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	<title>Comments for Caroline Brown</title>
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	<link>http://carolineabrown.com</link>
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		<title>Comment on tube:sock (Monday project for 4in4) by Caroline Brown &#187; Archive &#187; Toy Design Workshop: Worms</title>
		<link>http://carolineabrown.com/2009/01/tubesock-monday-project-for-4in4/comment-page-1/#comment-329</link>
		<dc:creator>Caroline Brown &#187; Archive &#187; Toy Design Workshop: Worms</dc:creator>
		<pubDate>Mon, 19 Apr 2010 22:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://itp.nyu.edu/~cab513/blog/?p=329#comment-329</guid>
		<description>[...] making four new worms/snakes/tubes to keep Worm#1 company. Two worms will incorporate magnets, so that they can be combined to create sculptural [...]</description>
		<content:encoded><![CDATA[<p>[...] making four new worms/snakes/tubes to keep Worm#1 company. Two worms will incorporate magnets, so that they can be combined to create sculptural [...]</p>
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		<title>Comment on Toy Design Workshop: Sketches by Caroline</title>
		<link>http://carolineabrown.com/2010/03/toy-design-workshop-sketches/comment-page-1/#comment-268</link>
		<dc:creator>Caroline</dc:creator>
		<pubDate>Thu, 11 Mar 2010 22:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://carolineabrown.com/?p=1139#comment-268</guid>
		<description>notes from class:
multiple attachments
lashing stuff together
sleeves
teeth
speedrail
stay away from becoming too generic
molded paper?
putty
sticky stuff-- rice, mushable stuff
rocks for stacking, holding other stuff in place, foundation
interlocking tool model-- craftsman
changeable/swiss army knife 
what would tool set be? punch for leaves, pencil sharpener for branches so they fit connectors, pipe cutter
expand on collection phase- do you need tools? how do you carry it? bag? pushcart?
wheels, mobile structures
see what other kids have done-- web component
geotagging
knots 
toolbelt
things you can do with objects you make (throwing toys, etc.)</description>
		<content:encoded><![CDATA[<p>notes from class:<br />
multiple attachments<br />
lashing stuff together<br />
sleeves<br />
teeth<br />
speedrail<br />
stay away from becoming too generic<br />
molded paper?<br />
putty<br />
sticky stuff&#8211; rice, mushable stuff<br />
rocks for stacking, holding other stuff in place, foundation<br />
interlocking tool model&#8211; craftsman<br />
changeable/swiss army knife<br />
what would tool set be? punch for leaves, pencil sharpener for branches so they fit connectors, pipe cutter<br />
expand on collection phase- do you need tools? how do you carry it? bag? pushcart?<br />
wheels, mobile structures<br />
see what other kids have done&#8211; web component<br />
geotagging<br />
knots<br />
toolbelt<br />
things you can do with objects you make (throwing toys, etc.)</p>
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		<title>Comment on Toy Design Workshop: Mood Board by Caroline Brown &#187; Archive &#187; Toy Design Workshop: Sketches</title>
		<link>http://carolineabrown.com/2010/02/toy-design-workshop-mood-board/comment-page-1/#comment-265</link>
		<dc:creator>Caroline Brown &#187; Archive &#187; Toy Design Workshop: Sketches</dc:creator>
		<pubDate>Thu, 11 Mar 2010 17:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://carolineabrown.com/?p=1071#comment-265</guid>
		<description>[...] A couple of very rough sketches for a building toy. [...]</description>
		<content:encoded><![CDATA[<p>[...] A couple of very rough sketches for a building toy. [...]</p>
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		<title>Comment on Toy Design Workshop: Mood Board by Caroline</title>
		<link>http://carolineabrown.com/2010/02/toy-design-workshop-mood-board/comment-page-1/#comment-211</link>
		<dc:creator>Caroline</dc:creator>
		<pubDate>Thu, 25 Feb 2010 22:16:49 +0000</pubDate>
		<guid isPermaLink="false">http://carolineabrown.com/?p=1071#comment-211</guid>
		<description>Notes from class
What kinds of things do you need to connect? Planes, 2d, stones, etc.
Hamilton Fullish
Nash
Richard Long
Tree sculptors-- long term structures built by influencing growing
Growing walls 
Russian Constructivist connections
Aesthetic-- mechanical or bio?
Pollard</description>
		<content:encoded><![CDATA[<p>Notes from class<br />
What kinds of things do you need to connect? Planes, 2d, stones, etc.<br />
Hamilton Fullish<br />
Nash<br />
Richard Long<br />
Tree sculptors&#8211; long term structures built by influencing growing<br />
Growing walls<br />
Russian Constructivist connections<br />
Aesthetic&#8211; mechanical or bio?<br />
Pollard</p>
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		<title>Comment on Thesis: Preliminary Drawings by jorge</title>
		<link>http://carolineabrown.com/2010/02/thesis-preliminary-drawings/comment-page-1/#comment-198</link>
		<dc:creator>jorge</dc:creator>
		<pubDate>Sat, 20 Feb 2010 02:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://carolineabrown.com/?p=1087#comment-198</guid>
		<description>i love this idea.  congratulations.</description>
		<content:encoded><![CDATA[<p>i love this idea.  congratulations.</p>
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		<title>Comment on Thesis: Mood Board by Ari J</title>
		<link>http://carolineabrown.com/2010/02/thesis-mood-board/comment-page-1/#comment-193</link>
		<dc:creator>Ari J</dc:creator>
		<pubDate>Wed, 10 Feb 2010 23:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://carolineabrown.com/?p=1055#comment-193</guid>
		<description>Love it! Gotta get on mine...</description>
		<content:encoded><![CDATA[<p>Love it! Gotta get on mine&#8230;</p>
]]></content:encoded>
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		<title>Comment on Thesis: Week 1 by Caroline</title>
		<link>http://carolineabrown.com/2010/01/thesis-week-1/comment-page-1/#comment-192</link>
		<dc:creator>Caroline</dc:creator>
		<pubDate>Fri, 29 Jan 2010 19:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://carolineabrown.com/?p=1050#comment-192</guid>
		<description>A few interesting links on bioluminescence:

http://bldgblog.blogspot.com/2009/08/bioluminescent-metropolis.html

http://www.lifesci.ucsb.edu/~biolum/

http://explorations.ucsd.edu/biolum/index.html

http://www.sdnhm.org/exhibits/glow/index.html</description>
		<content:encoded><![CDATA[<p>A few interesting links on bioluminescence:</p>
<p><a href="http://bldgblog.blogspot.com/2009/08/bioluminescent-metropolis.html" rel="nofollow">http://bldgblog.blogspot.com/2009/08/bioluminescent-metropolis.html</a></p>
<p><a href="http://www.lifesci.ucsb.edu/~biolum/" rel="nofollow">http://www.lifesci.ucsb.edu/~biolum/</a></p>
<p><a href="http://explorations.ucsd.edu/biolum/index.html" rel="nofollow">http://explorations.ucsd.edu/biolum/index.html</a></p>
<p><a href="http://www.sdnhm.org/exhibits/glow/index.html" rel="nofollow">http://www.sdnhm.org/exhibits/glow/index.html</a></p>
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		<title>Comment on Cabinets Week 8: Museum Design Manifesto by nancy</title>
		<link>http://carolineabrown.com/2009/10/cabinets-week-8-museum-design-manifesto/comment-page-1/#comment-187</link>
		<dc:creator>nancy</dc:creator>
		<pubDate>Wed, 04 Nov 2009 03:08:21 +0000</pubDate>
		<guid isPermaLink="false">http://carolineabrown.com/?p=999#comment-187</guid>
		<description>Awesome! This is a great manifesto...an exhaustive list. When  you open your exhibit design office, I&#039;d make some groupings: visitor experience, content design, evaluation etc. Can you imagine how great it would be to go to an exhibit/museum where the institution really committed to these things. But here&#039;s the hard part: you &#039;ve set up  a really tough measuring stick. It&#039;s easy-ish to say transform or transport the visitor if only for a moment. But how do you do that? Is there a central exhibit that will do that or will there be a variety for different visitors? Each one of your points would be an evaluation standard that you&#039;d have to design to or hire to (like hiring nice security guards).
I&#039;m glad to see how much you&#039;ve learned and thought about.</description>
		<content:encoded><![CDATA[<p>Awesome! This is a great manifesto&#8230;an exhaustive list. When  you open your exhibit design office, I&#8217;d make some groupings: visitor experience, content design, evaluation etc. Can you imagine how great it would be to go to an exhibit/museum where the institution really committed to these things. But here&#8217;s the hard part: you &#8216;ve set up  a really tough measuring stick. It&#8217;s easy-ish to say transform or transport the visitor if only for a moment. But how do you do that? Is there a central exhibit that will do that or will there be a variety for different visitors? Each one of your points would be an evaluation standard that you&#8217;d have to design to or hire to (like hiring nice security guards).<br />
I&#8217;m glad to see how much you&#8217;ve learned and thought about.</p>
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		<title>Comment on Cabinets Week 4: Museum of Natural History by nancy</title>
		<link>http://carolineabrown.com/2009/10/cabinets-week-4-museum-of-natural-history/comment-page-1/#comment-152</link>
		<dc:creator>nancy</dc:creator>
		<pubDate>Sun, 25 Oct 2009 20:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://carolineabrown.com/?p=982#comment-152</guid>
		<description>Caroline.. This is a superb review. I like that you really went into the emotional aspect of your first visit...and then the change when you went behind the scenes. It&#039;s kind of what I went through when I went to work there...how musty/dusty it all felt in the public places and the passion behind the scenes. At some point you might want to do a closer look at what they were trying to do with the redo of Ocean Life and Planet Earth....how would you update a place like this? This is kind of rhetorical except that I expect it to show up in some form in your manifesto. I know you are a very deep thinker...and I like to read your  mulling process.
 Here&#039;s the best part...
Meeting a real person who is absolutely passionate about their work is
far more powerful and effective in conveying information than almost
any sort of exhibit, no matter how interactive it is.</description>
		<content:encoded><![CDATA[<p>Caroline.. This is a superb review. I like that you really went into the emotional aspect of your first visit&#8230;and then the change when you went behind the scenes. It&#8217;s kind of what I went through when I went to work there&#8230;how musty/dusty it all felt in the public places and the passion behind the scenes. At some point you might want to do a closer look at what they were trying to do with the redo of Ocean Life and Planet Earth&#8230;.how would you update a place like this? This is kind of rhetorical except that I expect it to show up in some form in your manifesto. I know you are a very deep thinker&#8230;and I like to read your  mulling process.<br />
 Here&#8217;s the best part&#8230;<br />
Meeting a real person who is absolutely passionate about their work is<br />
far more powerful and effective in conveying information than almost<br />
any sort of exhibit, no matter how interactive it is.</p>
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		<title>Comment on Cabinets Week 5: New York Hall of Science by nancy</title>
		<link>http://carolineabrown.com/2009/10/cabinets-week-5-new-york-hall-of-science/comment-page-1/#comment-118</link>
		<dc:creator>nancy</dc:creator>
		<pubDate>Sun, 18 Oct 2009 21:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://carolineabrown.com/?p=958#comment-118</guid>
		<description>Good review and I wonder the same thing. I am totally into the place (or places like it) for about 20 minutes, and I think I am learning something but then a kind of collective A.D.D.  hits me and I kind of stagger from one thing to the next like a zombie. I see nothing wrong with a playground, mind you, or cool lab experiments...there&#039;s just something about the overload. I feel that way about all the big museums. The Met there&#039;s a point where my eyes can&#039;t take in any more. And the NYHS the noise and the variety get to me. But then again, who would want to go allllll the way out there and see one exhibit. Would be kind of cool to imagine a museum with episodes, like TV. This week: amps, next week: the water cycle...
 I am so interested to see what you might do for your own Cabinet.</description>
		<content:encoded><![CDATA[<p>Good review and I wonder the same thing. I am totally into the place (or places like it) for about 20 minutes, and I think I am learning something but then a kind of collective A.D.D.  hits me and I kind of stagger from one thing to the next like a zombie. I see nothing wrong with a playground, mind you, or cool lab experiments&#8230;there&#8217;s just something about the overload. I feel that way about all the big museums. The Met there&#8217;s a point where my eyes can&#8217;t take in any more. And the NYHS the noise and the variety get to me. But then again, who would want to go allllll the way out there and see one exhibit. Would be kind of cool to imagine a museum with episodes, like TV. This week: amps, next week: the water cycle&#8230;<br />
 I am so interested to see what you might do for your own Cabinet.</p>
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